The IGDN, in cooperation with Double Exposure, sponsors a scholarship to enable diverse game designers to attend Metatopia, the game design conference. Diversity doesn't happen by accident in our world.
The IGDN Diversity Sponsorship is back for its eight year! The IGDN, in cooperation with Double Exposure, sponsors a scholarship to enable diverse game designers to attend Metatopia, the game design conference. Diversity doesn't happen by accident in our world and the tabletop gaming industry is no different.
Due to Covid Metatopia this year has been moved to fully online like last year. The funds of this sponsorship will be allocated directly to the projects of the winners of the sponsorship.
Your donation will allow designers from all segments of analog gaming to further their projects. All monies raised will be divided equally here are some examples of how your money can help new designers.
$50: one hour discussion with a sensitivity or cultural consultant
$75: a professionally printed board game prototype
$100: basic copy editing of 30 manuscript pages
$150: 1500 words of game design/writing
$200: a detailed, one page, color map
$250: basic graphic design and layout for 30-50 manuscript pages
$300: Larp space rental
$500: a detailed, full color book cover or box front illustration
The Sponsorship also includes a deeper, ongoing, mentorship with current IGDN members. Too many games will never be made because designers get overwhelmed or just don't know the next step to take in the design process. If the recipient chooses to continue to develop their game the mentor will be a valuable resource in offering advice and support during the self-publishing process.
We are raising $5000 here on Fundly, the IGDN provides $1000, and the rest we will seek from industry sponsors. If we reach our goal quickly, we will increase the goal and continue to raise funds. The more we raise, the more of an impact we have on their games!
Your donations create an opportunity for designers to invest in themselves, their projects, and most importantly reinforcing the understanding that these are capable people who understand their own needs. They will have mentors, industry experts to consult with, networking opportunities, and the full support of the IGDN through the process.
Our goal this year is to provide each designer with $1000 in financing for their work plus:
An IGDN member to serve as a mentor for a minimum of three months.
One-on-one meetings with several well-known industry professionals of their choosing from across the analog game industry.
Playtesting of their game.
One-year free membership to the IGDN if they choose to apply and are accepted.
Social media support and promotion of the creators’ work.
2020 Alexa Fae McDaniel, Bassey Onwuanaku, Chidi Page, Chris Parker , Helena Real, Pamela Punzalan, Raven McKenzie, Samuel Mui Shen Ern
2019: Avraham Yosef Baez, Amr, Olivia Montoya, India Weston, Fertessa Scott, Nina Henderson, Ash Cheshire, and Mary A. Georgescu
2018: Jabari M. Weathers, Iris Xie, Mabel Harper, Sarah Saltiel, Alastor Guzman, Orion Black, Mariam Ahmad, and Omari Akil
2017: Jessie Yaternick, Justin Rogers, Jeeyon Shim, Jefferson Kwan Lee, Miguel Angel Espinoza, Camdon Wright, Jack Beckwith, and Victoria Caña
2016: J. Derrick Kapchinsky, Darcy Ross, Kiel Chenier, Vivian Paul, Krissy Bullock, Jeremy Alva, and Roe Nix
2015: Alex Helm, Kimberly Lam, André la Roche, and Jay Sylvano
2014: Sarah Doom
Can’t donate? Please share. Even a quick share on Facebook can help.
The average share raises $97.